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#41
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What Software for Editing Sound on PC
SPS22 wrote:
"Geoff Wood" -nospam wrote in message ... You didn't ask, but I like Sound Forge I especially appreciate the wave form synthesis and Spectrum Analyzer It is 2 track however, not multi track I too like Sound Forge. Other's prefer Wavelab. He was specifically talking about "editing sound", as opposed to multitrack recording and mixing. Opinions would help: Would folks here rather buy SoundForge or Goldwave? (the price of them are fairly similar, 70 & 40 respectively). No comparison. SF. Goldwave is a toy in comparison, but a worthy toy. geoff |
#42
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What Software for Editing Sound on PC
"Geoff Wood" -nospam wrote in message
Arny Krueger wrote: "Geoff Wood" -nospam wrote in message Wavelab appears to have be RAM-based while SF & CE/Audition are disk-based. No, since "6" SF has been non-destructive (i.e. RAM-based). Interesting. SF 6 and later might be RAM-based, but that doesn't necessarily mean that they are non-destructive in the slightly *different* way that non-destructive is usually defined. |
#43
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What Software for Editing Sound on PC
cwvalle said: last i looked sound forge was around 300 and another 200 if you want the plugins That explains why Krooger hates it. |
#44
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What Software for Editing Sound on PC
"Arny Krueger" wrote Wavelab appears to have be RAM-based while SF & CE/Audition are disk-based. No, since "6" SF has been non-destructive (i.e. RAM-based). SF 6 and later might be RAM-based, but that doesn't necessarily mean that they are non-destructive in the slightly *different* way that non-destructive is usually defined. "non-destructive is usually defined"... really? If you don't understand what "non-destructive" means why not just say so? Destructive editing - editing changes result in permanently changed (overwriting) data. Nondestructive editing - when you use the copy, cut, and paste functions your data is not changed. This is also refered to as real-time proscessing. By turning off the effects plug-in, for example, you can listen to your data as it was origionally recorded. |
#45
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What Software for Editing Sound on PC
On Sat, 17 Jan 2004 05:30:10 GMT, "cwvalle"
wrote: "SPS22" wrote in message . com... "Geoff Wood" -nospam wrote in message .. . You didn't ask, but I like Sound Forge I especially appreciate the wave form synthesis and Spectrum Analyzer It is 2 track however, not multi track I too like Sound Forge. Other's prefer Wavelab. He was specifically talking about "editing sound", as opposed to multitrack recording and mixing. Opinions would help: Would folks here rather buy SoundForge or Goldwave? (the price of them are fairly similar, 70 & 40 respectively). -surinder last i looked sound forge was around 300 and another 200 if you want the plugins Carl I like SoundForge as well. It's very powerful, so I'm only scratching the surface as to what it can do, but I'm currently using it, along with the noise reduction plug-in, to convert a bunch of vinyl albums to .WAV files. It is pricey, but if you buy an older version, the price drops substantially. I bought version 6.0 (I think 7.0 is current), and the program only cost me about $200, with the noise reduction plug-in. Scott Gardner |
#46
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What Software for Editing Sound on PC
Powell said: "non-destructive is usually defined"... really? If you don't understand what "non-destructive" means why not just say so? Destructive editing - editing changes result in permanently changed (overwriting) data. Nondestructive editing - when you use the copy, cut, and paste functions your data is not changed. This is also refered to as real-time proscessing. By turning off the effects plug-in, for example, you can listen to your data as it was origionally recorded. The issue of "destructive" versus "nondestructive" has been one of Krooger's bugbears for quite a while. What I'd like to know is why it's an issue at all. For example, if the app you're using is set up to change (overwrite) the input file but you want to preserve the original, what's to stop you from making a backup copy before you start your processing? |
#47
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What Software for Editing Sound on PC
"George M. Middius" wrote "non-destructive is usually defined"... really? If you don't understand what "non-destructive" means why not just say so? Destructive editing - editing changes result in permanently changed (overwriting) data. Nondestructive editing - when you use the copy, cut, and paste functions your data is not changed. This is also refered to as real-time proscessing. By turning off the effects plug-in, for example, you can listen to your data as it was origionally recorded. The issue of "destructive" versus "nondestructive" has been one of Krooger's bugbears for quite a while. What I'd like to know is why it's an issue at all. One of the advantages is the huge time savings. With nondestructive editing changes even on large files is instantaneous. And in the case of effects plug-ins there are in some cases almost an infinite number of variable settings that can be made. This trial-and-error (applying various settings) approach works best when you can apply the effect and then listen to the original sound. The final effect can be tweaked in very fine increments. For example, if the app you're using is set up to change (overwrite) the input file but you want to preserve the original, what's to stop you from making a backup copy before you start your processing? If you're doing only linear editing this is an option. You can save as you go along or create many back-up files during the editing process. If you make a mistake you can use your last backup and just re-do the missing edits. Again the down side is the wait times to save files to the hard drive and the large amount of hard drive space consumed in the incremental file saving process. You eliminate this process for the most part utilizing the nondestructive approach. |
#48
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What Software for Editing Sound on PC
"Powell" wrote in message
"George M. Middius" wrote "non-destructive is usually defined"... really? If you don't understand what "non-destructive" means why not just say so? Destructive editing - editing changes result in permanently changed (overwriting) data. Nondestructive editing - when you use the copy, cut, and paste functions your data is not changed. This is also refered to as real-time proscessing. By turning off the effects plug-in, for example, you can listen to your data as it was origionally recorded. The issue of "destructive" versus "nondestructive" has been one of Krooger's bugbears for quite a while. Not at all. What I'd like to know is why it's an issue at all. Because it's quite clear you don't understand all the issues. One of the advantages is the huge time savings. With nondestructive editing changes even on large files is instantaneous. And in the case of effects plug-ins there are in some cases almost an infinite number of variable settings that can be made. This trial-and-error (applying various settings) approach works best when you can apply the effect and then listen to the original sound. The final effect can be tweaked in very fine increments. Obviously, editors that have preview functions and multi-level undo capabilities allow files to be tweaked in very fine increments. For example, if the app you're using is set up to change (overwrite) the input file but you want to preserve the original, what's to stop you from making a backup copy before you start your processing? If either of you had any relevant empirical experience, you'd know the answers. One answer is that most of the editing programs we've been talking about function as if they made a backup copy of the file you are processing when you start the editing session. If you're doing only linear editing this is an option. It doesn't really matter whether you're doing linear or nonlinear editing. What matters is how the editing is implemented. You can save as you go along or create many back-up files during the editing process. If you make a mistake you can use your last backup and just re-do the missing edits. Many programs essentially do this for you automatically. Again the down side is the wait times to save files to the hard drive and the large amount of hard drive space consumed in the incremental file saving process. Most programs that implement automatic undo don't save the whole file every time you make a change. Instead, they only save the portion of the file that you are changing. You eliminate this process for the most part utilizing the nondestructive approach. The classic approach to nondestructive editing is the edit-list technique, where a list of edit commands is built, and they are only actually applied to the source file when a modified file is required. In practice, a modified file is usually required at all times during the editing process, so that the sonic effects of the editing can be auditioned. Implementation complexity increases as command response time always seems to need to be minimized. It's fun watching the technically blind and empirically inexperienced Middius lead the technically blind and empirically inexperienced Powell. The audio editors that we've been discussing typically use the same file management model as a word processor. The original file is not altered until the changes are formally committed to at the end of the editing session. The modified file can be saved under a different name. Many of them, like word processors, also implement multi-level undo. CoolEdit's operation in Edit View mode generally involves making no changes to the source file until the session ends. The user then has the option of saving a modified file under a the same or a different name. Since capacious hard drives are relatively inexpensive, storing a few copies of the file(s) being updated is very feasible. During the session, portions of the file that are modified are copied to a working file. When the file is auditioned during editing, modified and unmodified portions of the file are strung together dynamically, so that the operator has good audible feedback about the consequences of his actions. A number of functions that are likely to be applied to large areas of the file also have preview features. Multi-level undo is also implemented. Cool Edit's operation in multitrack view mode is generally non-destructive. Most editing operations make no actual changes to the file(s), but instead are stored as parameter changes. These parameter changes are used to control both playback for auditioning the changes and mixdown of the multitrack master into a distributable file with the usual number(s) of channels. |
#49
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What Software for Editing Sound on PC
"Arny Krueger" wrote "George M. Middius" wrote "non-destructive is usually defined"... really? If you don't understand what "non-destructive" means why not just say so? Destructive editing - editing changes result in permanently changed (overwriting) data. Nondestructive editing - when you use the copy, cut, and paste functions your data is not changed. This is also refered to as real-time proscessing. By turning off the effects plug-in, for example, you can listen to your data as it was origionally recorded. The issue of "destructive" versus "nondestructive" has been one of Krooger's bugbears for quite a while. Not at all. After reading your post I have no idea why you're opposed to "nondestructive" editing technology that Sonic Foundry/Sony programs utilize. Their programs can be downloaded for evaluation. Perhaps you should do some homework. What I'd like to know is why it's an issue at all. Because it's quite clear you don't understand all the issues. What I see is support for your hand-maiden and justifications for work-arounds which waste time and unnecessary hard drive space. I offered three Sonic Foundry/Sony alternatives from $60 - $400. In addition consumers and professionals have a host of other sound editing programs, loops, DXplug-ins, training, etc to choose from. Adobe Audition has meager offerings in comparison. http://mediasoftware.sonypictures.co...ts/default.asp Consumers have many needs... and what's better than having choices, Arny? snip quacking |
#50
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What Software for Editing Sound on PC
"SPS22" wrote in message
m... - Good hiss removal (Audacity & Goldwave hiss removal makes the music worse, not better, for me.) Yes, whenever I've tried to remove any high frequency noise in Goldwave it causes side effects that are worse than the noise. I have not tried other editors so I don't know if they are any better. But for low frequency noise Goldwave works very well. I have a lot of recordings from stereo videotapes with very annoying low frequency hums and noise where the music is quiet with little bass. Goldwave usually removes it with no noticeable degradation of the music. David |
#51
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What Software for Editing Sound on PC
"Arny Krueger" wrote in message ... "cwvalle" wrote in message y.com "SPS22" wrote in message m... After the take over of CoolEdit, what is a well-recommended software tool for editing sound on a PC? I have been using Audacity, and Goldwave. Goldwave has many more features than Audacity, although I find it easier to use than Goldwave. What do people think of these programs? Any other program that is recommended around here? Thanks. -Surinder You didn't ask, but I like Sound Forge I especially appreciate the wave form synthesis and Spectrum Analyzer Here's a news flash Valle - CE/Audition also has wave form synthesis and a spectrum analyzer. So they aren't valid reasons to prefer SF. It is 2 track however, not multi track CE/Audition is both 2 track and multi track. 128 x 2 |
#52
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What Software for Editing Sound on PC
"Powell" wrote in message
"Arny Krueger" wrote "George M. Middius" wrote "non-destructive is usually defined"... really? If you don't understand what "non-destructive" means why not just say so? Destructive editing - editing changes result in permanently changed (overwriting) data. Nondestructive editing - when you use the copy, cut, and paste functions your data is not changed. This is also / refered to as real-time proscessing. By turning off the effects plug-in, for example, you can listen to your data as it was origionally recorded. The issue of "destructive" versus "nondestructive" has been one of Krooger's bugbears for quite a while. Not at all. After reading your post I have no idea why you're opposed to "nondestructive" editing technology that Sonic Foundry/Sony programs utilize. Their programs can be downloaded for evaluation. Perhaps you should do some homework. That's good because the opposition is a figment of your imagination, Powell. For one thing Powell you obviously can't read, because I just described for you the rich selection of nondestructive features of Audition/CE. I have no problems with people who choose SF. Check the google record, people such as Scott Gardner recently have discussed their experiences with SF. They were treated as matters of fact. No attempt was made to ram Audition down the throat. Powell, you're the guy who decided to turn a friendly discussion of audio editors into a duel to the death. Unlike you and Dormer Powell, I didn't try to assert that Audition was more professional or less professional than SF. They are both tools that are used by thousands of professionals. They duke it out in the marketplace. One may or may not overwhelm the other. What I'd like to know is why it's an issue at all. Because it's quite clear you don't understand all the issues. What I see is support for your hand-maiden and justifications for work-arounds which waste time and unnecessary hard drive space. Tell me when you've got some empirical experience with all of the alternatives to SF, Powell. Tell me when you've got some empirical experience with any of the alternatives to SF, Powell. I offered three Sonic Foundry/Sony alternatives from $60 - $400. In addition consumers and professionals have a host of other sound editing programs, loops, DXplug-ins, training, etc to choose from. Adobe Audition has meager offerings in comparison. We perceive our needs and we choose tools to help us fulfill them. http://mediasoftware.sonypictures.co...ts/default.asp I see a lot of evidence that SF has been playing "catch up" by copying features that Audition has had for a long time. Consumers have many needs... and what's better than having choices, Arny? Nothing. I made my choice which is not the same as yours. In your doctrinaire world Powell, that makes me wrong and "unprofessional". My only claims about Audition are along the lines of: this is what it does, and it works for me. Reference: http://mediasoftware.sonypictures.co...?PID=668&Featu reID=5785 Here are some long-term Audition/CE features that were just added to SF, I wonder what I would have done without them say two years ago when CE had them and SF didn't: Clipped peak detection and marking Vinyl RestorationT plug-in White, pink, and brown noise generators Waveform volume and pan envelopes fade curves Automatic file mixing and conversion Why don't you tell us with your empirical experiences with Audition, Powell... BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? I've been do it for years with Audition/CE and I do it all the time - was doing it today a few hours ago. Since you seem to be such a true believer in high sample rates Powell, why don't you explain how SF supports audio with sample rates 200 KHz which Audition/CE has done for years. |
#53
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What Software for Editing Sound on PC
"Arny Krueger" wrote "George M. Middius" wrote "non-destructive is usually defined"... really? If you don't understand what "non-destructive" means why not just say so? Destructive editing - editing changes result in permanently changed (overwriting) data. Nondestructive editing - when you use the copy, cut, and paste functions your data is not changed. This is also / refered to as real-time proscessing. By turning off the effects plug-in, for example, you can listen to your data as it was origionally recorded. The issue of "destructive" versus "nondestructive" has been one of Krooger's bugbears for quite a while. Not at all. After reading your post I have no idea why you're opposed to "nondestructive" editing technology that Sonic Foundry/Sony programs utilize. Their programs can be downloaded for evaluation. Perhaps you should do some homework. For one thing Powell you obviously can't read, because I just described for you the rich selection of nondestructive features of Audition/CE. Actually you said "generally non-destructive." I have no problems with people who choose SF. And why should you? You lack emprical experiences with SF 5, 6, 7 or Audition. No attempt was made to ram Audition down the throat. Powell, you're the guy who decided to turn a friendly discussion of audio editors into a duel to the death. Actually I responded to George’s question. You inserted yourself and answered in your typical dehumanizing fashion devoid of any meaningful answers. I see a lot of evidence that SF has been playing "catch up" by copying features that Audition has had for a long time. Hehehe... oh right, conspiracy theories. BTW Powell, wanna tell me... Why would I bother , mr. Narcissist? |
#54
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What Software for Editing Sound on PC
"Powell" wrote in message
"Arny Krueger" wrote "Powell" wrote in message After reading your post I have no idea why you're opposed to "nondestructive" editing technology that Sonic Foundry/Sony programs utilize. Their programs can be downloaded for evaluation. Perhaps you should do some homework. For one thing Powell you obviously can't read, because I just described for you the rich selection of nondestructive features of Audition/CE. Actually you said "generally non-destructive." So what? I have no problems with people who choose SF. And why should you? No reason other than the fact that you claimed I did. Thanks for destroying your own line of attack, Powell. You lack empirical experiences with SF 5, 6, 7 or Audition. Horsefeathers. First, I have had empirical experience with SF. Since it can't do multitracking and I multitrack extensively, it is irrelevant to me. Secondly, I do in fact own and use Audition. No attempt was made to ram Audition down the throat. Powell, you're the guy who decided to turn a friendly discussion of audio editors into a duel to the death. Actually I responded to George's question. You inserted yourself and answered in your typical dehumanizing fashion devoid of any meaningful answers. Powell, while this is untrue, even if it were true it doesn't change the fact that you turned this discussion into a duel to the death I see a lot of evidence that SF has been playing "catch up" by copying features that Audition has had for a long time. Hehehe... oh right, conspiracy theories. What conspiracy? I made factual comments that were backed up with a direct quote from the SF web site. SF lacked 24/96 support for years and years, while CEPro has always been able to handle any format up to 32/999. BTW Powell, wanna tell me... Why would I bother , mr. Narcissist? Prerequisite radical subjectivist personal attack noted. |
#55
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What Software for Editing Sound on PC
"Arny Krueger" wrote After reading your post I have no idea why you're opposed to "nondestructive" editing technology that Sonic Foundry/Sony programs utilize. Their programs can be downloaded for evaluation. Perhaps you should do some homework. For one thing Powell you obviously can't read, because I just described for you the rich selection of nondestructive features of Audition/CE. Actually you said "generally non-destructive." So what? Define specific attributes of "generally non-destructive" including program and version, please? I have no problems with people who choose SF. And why should you? No reason other than the fact that you claimed I did. Thanks for destroying your own line of attack, Powell. You lack empirical experiences with SF 5, 6, 7 or Audition. Horsefeathers. First, I have had empirical experience with SF. Yes, I searched outside this new group and found “Since it's going to cost me nothing to upgrade, and I get to pick the one I like after I see Audition, I'm sure I'll do it.” and “I got Audition because of curiosity and because it cost me so little to play.” It always comes down to the money, doesn’t it, Arny ? In regards to your empirical claim of knowledgeable use of Sound Forge/Sony you wrote “I have briefly used a lite verison of SF, but really didn't see enough of a difference to justify switching” and this “I don't have a ton of experience with SF” and “the SF people haven't sent me a copy of SF5 to to review, and I use CoolEdit Pro.” Obviously no 5,6 or 7 experience. The light version you refereed to was Sound Forge XP 4.5 designed for W95. Your SF knowledge base is really quite pathetic, mr. Know-it-all. Given how cheap you are and your claim of knowledgeable advice there is no reason for your apathy other than narcissism. It costs you nothing to download and evaluate the product (SF7). Do some homework before you try to edify others. Actually I responded to George's question. You inserted yourself and answered in your typical dehumanizing fashion devoid of any meaningful answers. Powell, while this is untrue, even if it were true it doesn't change the fact that you turned this discussion into a duel to the death "duel to the death"... oh please, you're not that important. I see a lot of evidence that SF has been playing "catch up" by copying features that Audition has had for a long time. Hehehe... oh right, conspiracy theories. What conspiracy? I made factual comments that were backed up with a direct quote from the SF web site. SF lacked 24/96 support for years and years, while CEPro has always been able to handle any format up to 32/999. Well yes, what did you expect from Sound Forge XP 4.5 it was designed for W95. Please edify yourself. http://mediasoftware.sonypictures.co...FeatureID=5799 BTW Powell, wanna tell me... Why would I bother , mr. Narcissist? Prerequisite radical subjectivist personal attack noted. Hehehe... I'm just looking out for your *lack* of spiritual growth. |
#56
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What Software for Editing Sound on PC
"The Artist" wrote in message
"Arny Krueger" emitted : BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? Why ask such a stupid question? It was never designed for that purpose. They have Vegas for that. You know that, I know that, but Powell keeps ranting and raving about SF. I've been do it for years with Audition/CE and I do it all the time - was doing it today a few hours ago. For a professional solution consider ProTools, SX, SawPlus, Vegas, Bias, Logic, Sonar, Samplitude... ...or Audition or several others. |
#57
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What Software for Editing Sound on PC
"Arny Krueger" wrote "Arny Krueger" emitted : BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? Why ask such a stupid question? It was never designed for that purpose. They have Vegas for that. You know that, I know that, but Powell keeps ranting and raving about SF. The original poster (SPS22) wrote: "Well, I am essentially trying to convert cassettes to CD's". What benefit is there for utilizing "12 track multitrack" for the user's two channel application, Arny? Zero, none, nada, zip. |
#58
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What Software for Editing Sound on PC
"Powell" wrote in message
"Arny Krueger" wrote "Arny Krueger" emitted : BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? Why ask such a stupid question? It was never designed for that purpose. They have Vegas for that. You know that, I know that, but Powell keeps ranting and raving about SF. The original poster (SPS22) wrote: "Well, I am essentially trying to convert cassettes to CD's". What benefit is there for utilizing "12 track multitrack" for the user's two channel application, Arny? Zero, none, nada, zip. Nice job Powell, of trying to avoid taking responsibility for your attempts to move the discussion off of the original topic. Both CE/Audition and SF would do a fine job of digitizing most cassettes, as would Audacity and Goldwave. BTW Powell, why not tell us about your vast empirical experiences with digitizing cassettes. I've been doing them for years with CE. |
#59
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What Software for Editing Sound on PC
"Arny Krueger" wrote "Arny Krueger" emitted : BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? Why ask such a stupid question? It was never designed for that purpose. They have Vegas for that. You know that, I know that, but Powell keeps ranting and raving about SF. The original poster (SPS22) wrote: "Well, I am essentially trying to convert cassettes to CD's". What benefit is there for utilizing "12 track multitrack" for the user's two channel application, Arny? Zero, none, nada, zip. Both CE/Audition and SF would do a fine job of digitizing most cassettes, as would Audacity and Goldwave. You’re still trying to make a decision for the consumer. Like your amps=amps mentality you believe that technical specifications and cost are the sole determiners in the selection process. You ignore many other deal breakers/makers like the software suitability for the skill level of the user. Personal preferences play a significant role in the user's long term satisfaction. Each program you name-dropped has its own unique menus and intuitiveness. The audiophile approach would be to try-before-you- buy. You’re just trying to put your hat on everyone else's head. So in answer to your statement “Both CE/Audition and SF would do a fine job” I still reply, "How would you know?" BTW Powell, why not tell us about your vast empirical experiences with digitizing cassettes. I've been doing them for years with CE. Quack, quack, quack... |
#60
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What Software for Editing Sound on PC
"Powell" wrote in message
"Arny Krueger" wrote "Arny Krueger" emitted : BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? Why ask such a stupid question? It was never designed for that purpose. They have Vegas for that. You know that, I know that, but Powell keeps ranting and raving about SF. The original poster (SPS22) wrote: "Well, I am essentially trying to convert cassettes to CD's". What benefit is there for utilizing "12 track multitrack" for the user's two channel application, Arny? Zero, none, nada, zip. Both CE/Audition and SF would do a fine job of digitizing most cassettes, as would Audacity and Goldwave. You're still trying to make a decision for the consumer. How, by NOT ramming SF down his throat? Like your amps=amps mentality you believe that technical specifications and cost are the sole determiners in the selection process. Absolute nonsense. You ignore many other deal breakers/makers like the software suitability for the skill level of the user. A figment of your imagination, Powell. BTW Powell, tell us about your empirical experiences with Goldwave and Audacity. Personal preferences play a significant role in the user's long term satisfaction. Each program you name-dropped has its own unique menus and intuitiveness. Right, and both Goldwave and Audacity are distributed for free. Goldwave is freely distributed as mildly-limited shareware and Audacity is out-and-out freeware. The audiophile approach would be to try-before-you- buy. Entirely feasible with a number of the alternatives I listed. You're just trying to put your hat on everyone else's head. How, by NOT shoving SF down people's throat? So in answer to your statement "Both CE/Audition and SF would do a fine job" I still reply, "How would you know?" Been there, done that. BTW Powell, why not tell us about your vast empirical experiences with digitizing cassettes. I've been doing them for years with CE. Quack, quack, quack... This non-answer speaks for itself. |
#61
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What Software for Editing Sound on PC
"The Artist" wrote in message
Put Audition and the several others at the bottom of the list to get a true reflection of the pecking order in the market place for multitrack production facilities. Prove it. |
#62
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What Software for Editing Sound on PC
"The Artist" says to Arny:. It's not like you make an income from audio production, after all. Ouch!! ----== Posted via Newsfeed.Com - Unlimited-Uncensored-Secure Usenet News==---- http://www.newsfeed.com The #1 Newsgroup Service in the World! 100,000 Newsgroups ---= 19 East/West-Coast Specialized Servers - Total Privacy via Encryption =--- |
#63
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What Software for Editing Sound on PC
"Sockpuppet Yustabe" wrote in message
"The Artist" says to Arny:. It's not like you make an income from audio production, after all. Ouch!! Not at all. It simply shows how desperate Dormer is to be overbearing, officious and insulting. Dormer seems to be going over the top with his habit of being presumptuous. He now fancies himself "The Artist". LOL! If the posts on rec.audio.pro and the Adobe audition newsgroups are any indication, there are a great many professionals who rely on CE/Audition. One area where it seems to be heavily used is broadcasting. There's even a whole newsgroup devoted to that one application of Audition. Adobe if nothing else, knows who their market is! |
#64
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What Software for Editing Sound on PC
"Arny Krueger" wrote in message ... "Sockpuppet Yustabe" wrote in message "The Artist" says to Arny:. It's not like you make an income from audio production, after all. Ouch!! Not at all. It simply shows how desperate Dormer is to be overbearing, officious and insulting. Dormer seems to be going over the top with his habit of being presumptuous. He now fancies himself "The Artist". LOL! Beats "Arny the Internet Dork". ----== Posted via Newsfeed.Com - Unlimited-Uncensored-Secure Usenet News==---- http://www.newsfeed.com The #1 Newsgroup Service in the World! 100,000 Newsgroups ---= 19 East/West-Coast Specialized Servers - Total Privacy via Encryption =--- |
#65
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What Software for Editing Sound on PC
"Arny Krueger" wrote "Arny Krueger" emitted : BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? Why ask such a stupid question? It was never designed for that purpose. They have Vegas for that. You know that, I know that, but Powell keeps ranting and raving about SF. The original poster (SPS22) wrote: "Well, I am essentially trying to convert cassettes to CD's". What benefit is there for utilizing "12 track multitrack" for the user's two channel application, Arny? Zero, none, nada, zip. Both CE/Audition and SF would do a fine job of digitizing most cassettes, as would Audacity and Goldwave. You're still trying to make a decision for the consumer. How, by NOT ramming SF down his throat? I offered three links. You pretended to have relevant SF experience which turned out to be old W95 (SF XP4.5) software based... not relevant. Feeling embarrassed you now get mad and abusive. Check out Sonic Foundry/Sony products: Sound Forge Studio 6.0 - $70 http://mediasoftware.sonypictures.co...ct.asp?PID=718 CD Architech 5.0 - $240 http://mediasoftware.sonypictures.co...ct.asp?PID=780 Sound Forge 7.0 - $400 "The industry standard is still the industry standard." - Recording Magazine http://mediasoftware.sonypictures.co...ct.asp?PID=668 snip quacking Personal preferences play a significant role in the user's long term satisfaction. Each program you name-dropped has its own unique menus and intuitiveness. Right, and both Goldwave and Audacity are distributed for free. Goldwave is freely distributed as mildly-limited shareware and Audacity is out-and-out freeware. It always comes down to the money for you, Arny. Why are you always assuming everyone else has the same financial limitations you have? |
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What Software for Editing Sound on PC
"Powell" wrote in message
"Arny Krueger" wrote "Arny Krueger" emitted : BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? Why ask such a stupid question? It was never designed for that purpose. They have Vegas for that. So, from my viewpoint, SF and Vega are each half a product. You know that, I know that, but Powell keeps ranting and raving about SF. The original poster (SPS22) wrote: "Well, I am essentially trying to convert cassettes to CD's". What benefit is there for utilizing "12 track multitrack" for the user's two channel application, Arny? Zero, none, nada, zip. Both CE/Audition and SF would do a fine job of digitizing most cassettes, as would Audacity and Goldwave. You're still trying to make a decision for the consumer. How, by NOT ramming SF down his throat? I offered three links. You pretended to have relevant SF experience which turned out to be old W95 (SF XP4.5) software based... not relevant. Feeling embarrassed you now get mad and abusive. What you don't seem to understand Powell is that I'm not in the business of collecting audio editors in the same sense that I collect sound cards. I've got a good tool that does the jobs at hand and more. If I had tried to do what I was doing with CEP when SF 4.5 was the latest-greatest SF, it would have been a disaster. Now, some years later it looks like SF has largely caught up with CEP except when it comes to multitracking. I've been doing multitracking before Vegas was even available. CEP/Audition does a good job with multitracking while SF is still a big fat zero for multitracking, and no doubt never will be anything but a big fat zero for multitracking. And, it's as if you haven't been abusive all along, Mr. "quack, quack". Check out Sonic Foundry/Sony products: Sound Forge Studio 6.0 - $70 http://mediasoftware.sonypictures.co...ct.asp?PID=718 CD Architech 5.0 - $240 http://mediasoftware.sonypictures.co...ct.asp?PID=780 Sound Forge 7.0 - $400 "The industry standard is still the industry standard." - Recording Magazine http://mediasoftware.sonypictures.co...ct.asp?PID=668 you forgot: http://mediasoftware.sonypictures.co...ct.asp?PID=810 "starting at $799". The way I see it, an investment of $1440 gets me two integrated products and a disconnected product that just might come close to doing what I'm doing today with a well-integrated copy of Audition that I already have. What a deal! snip quacking Notice additional abuse from Powell. Personal preferences play a significant role in the user's long term satisfaction. Each program you name-dropped has its own unique menus and intuitiveness. Right, and both Goldwave and Audacity are distributed for free. Goldwave is freely distributed as mildly-limited shareware and Audacity is out-and-out freeware. It always comes down to the money for you, Arny. Except it isn't that way when the rubber hits the road. I'm simply trying to encourage people who don't have the sort of confidence that I have, to spend money on audio products, that they can investigate these products without getting out their metaphorical wallets. Why are you always assuming everyone else has the same financial limitations you have? Which financial limitations would those be, Powell? You claim they exist, so you must have the relevant details. Here's your chance to stop looking like a posturing fool - list out my financial limitations in dollars and cents. |
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What Software for Editing Sound on PC
On Tue, 20 Jan 2004 10:36:16 -0500, "Arny Krueger"
wrote: What you don't seem to understand Powell is that I'm not in the business of collecting audio editors in the same sense that I collect sound cards. I've got a good tool that does the jobs at hand and more. If I had tried to do what I was doing with CEP when SF 4.5 was the latest-greatest SF, it would have been a disaster. Now, some years later it looks like SF has largely caught up with CEP except when it comes to multitracking. I've been doing multitracking before Vegas was even available. CEP/Audition does a good job with multitracking while SF is still a big fat zero for multitracking, and no doubt never will be anything but a big fat zero for multitracking. Here's a good example of Arnold not taking personal responsibility for what he's written. |
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What Software for Editing Sound on PC
"Arny Krueger" emitted : BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? Wanna tell us how to do it with MS Word ? geoff |
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What Software for Editing Sound on PC
Arny Krueger wrote:
"The Artist" wrote in message "Arny Krueger" emitted : BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? Why ask such a stupid question? It was never designed for that purpose. They have Vegas for that. You know that, I know that, but Powell keeps ranting and raving about SF. Me too - it works and thinks like I do . And you keep raving about Cool Audition. geoff |
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What Software for Editing Sound on PC
Arny Krueger wrote:
Now, some years later it looks like SF has largely caught up with CEP except when it comes to multitracking. I've been doing multitracking before Vegas was even available. CEP/Audition does a good job with multitracking while SF is still a big fat zero for multitracking, You don't get it, do you. Sound Forge will never do multitracking. They don't want it to do multitrac=king. Some users don't want there stereo audio editor to be a swiss army knife. The way I see it, an investment of $1440 gets me two integrated products and a disconnected product Que ? geoff |
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What Software for Editing Sound on PC
"The Artist" wrote in message
... "David White" emitted : - Good hiss removal (Audacity & Goldwave hiss removal makes the music worse, not better, for me.) Yes, whenever I've tried to remove any high frequency noise in Goldwave it causes side effects that are worse than the noise. Are you able to take/use a noiseprint? Yes. What I've always done is select the appropriate part of the wave to use as the noise sample and copy it to the clipboard, and then select the Use Clipboard option in the noise reduction dialog. David |
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What Software for Editing Sound on PC
"The Artist" wrote in message
... "David White" emitted : - Good hiss removal (Audacity & Goldwave hiss removal makes the music worse, not better, for me.) Yes, whenever I've tried to remove any high frequency noise in Goldwave it causes side effects that are worse than the noise. Are you able to take/use a noiseprint? Yes. What I've always done is select the appropriate part of the wave to use as the noise sample and copy it to the clipboard, and then select the Use Clipboard option in the noise reduction dialog. Oh well :-( You may find judicious tweaking of parametric EQ provides a better compromise.. depends on the material. Maybe. The trouble I have with equalizers is that I find they are all hit and miss. I've got no feel when I listen to something what equalization settings will improve it. It's just trial and error. David |
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What Software for Editing Sound on PC
"The Artist" wrote in message
news "Arny Krueger" emitted : BTW Powell, wanna tell me how to do 12 track multitrack recording and production with SF? Why ask such a stupid question? It was never designed for that purpose. They have Vegas for that. So, from my viewpoint, SF and Vega are each half a product. No, they are two distinct products. Ya think? That's the point. Now, some years later it looks like SF has largely caught up with CEP except Bleugh!! :-( Now that's a factual, informative comment. when it comes to multitracking. I've been doing multitracking before Vegas was even available. CEP/Audition does a good job with multitracking while SF is still a big fat zero for multitracking, and no doubt never will be anything but a big fat zero for multitracking. Thanks (once again) for demonstrating how little you know about the subject. So what are you saying, that I'm wrong about SF not doing multitracking? And, it's as if you haven't been abusive all along, Mr. "quack, quack". Check out Sonic Foundry/Sony products: Sound Forge Studio 6.0 - $70 http://mediasoftware.sonypictures.co...ct.asp?PID=718 CD Architech 5.0 - $240 http://mediasoftware.sonypictures.co...ct.asp?PID=780 Sound Forge 7.0 - $400 "The industry standard is still the industry standard." - Recording Magazine http://mediasoftware.sonypictures.co...ct.asp?PID=668 you forgot: http://mediasoftware.sonypictures.co...ct.asp?PID=810 "starting at $799". The way I see it, an investment of $1440 gets me two integrated products and a disconnected product that just might come close to doing what I'm doing today with a well-integrated copy of Audition that I already have. What a deal! Professionals choose the right tool for the job, then worry about funding it. Been there, done that. If Vegas is a suitable solution, why are you even mentioning Audition in the same breath? Because Audition is an even better solution for me. I already have it and know how to use it effectively. Chalk and cheese, man. Posturing and lack of factual justification noted. Vegas is a ProTools level-product, that's the market it's cutting into. Good for it. Audition is not even in the same solar system, let alone planetary orbit. Posturing and lack of factual justification noted. |
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What Software for Editing Sound on PC
"Geoff Wood" -nospam wrote in message
Arny Krueger wrote: Now, some years later it looks like SF has largely caught up with CEP except when it comes to multitracking. I've been doing multitracking before Vegas was even available. CEP/Audition does a good job with multitracking while SF is still a big fat zero for multitracking, You don't get it, do you. Really? Sound Forge will never do multitracking. That's what I said, isn't it? They don't want it to do multitrac=king. Of course not. They can sell the faithful another product. Some users don't want there stereo audio editor to be a swiss army knife. You mean Audition is inferior because it does too much, too well? The way I see it, an investment of $1440 gets me two integrated products and a disconnected product Que ? Check out the list you deleted. |
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What Software for Editing Sound on PC
"The Artist" wrote in message
"Arny Krueger" emitted : Put Audition and the several others at the bottom of the list to get a true reflection of the pecking order in the market place for multitrack production facilities. Prove it. I may put you straight when you talk ****, but I'm not about to regurgitate years of experience to "prove" what I'm saying. Do your own homework. In short, you were just posturing and have no support for your claims. That's how it always is with you, Dormer. |
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What Software for Editing Sound on PC
"The Artist" wrote in message
... "David White" emitted : Maybe. The trouble I have with equalizers is that I find they are all hit and miss. I've got no feel when I listen to something what equalization settings will improve it. It's just trial and error. It comes with practice. Here are some practical things you can do to optimize your signal and "learn" your ears : Watch your signal in a real time FFT application - identify where in the frequency spectrum the noise is and what sort of range it covers, any accompanying continuous interference signals. Translate these numbers to your EQ and Q, using wideband centered on the noise; narrowband on the signals. Play with the gain cut, switching between preview and non-preview mode to get a feel of what's happening. If you've got multiband parametric EQ you can do this per band, and combine your results to build up a smoother shape which will integrate more harmoniously than using multiple individual EQ's. HF shelving is worth trying to cut noise - start at 20Khz and work backward, playing with gain and contour shape. [The above is like building your own custom noiseprint, but gives you greater control of the results.] Other options include de-essing, gates, and if you're working from ie. tape with numerous FR anomalies something like Freefilter may provide a quick fix at getting things sounding more normal. Okay, thanks. David |
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What Software for Editing Sound on PC
"The Artist" wrote in message
"Arny Krueger" emitted : Some users don't want there stereo audio editor to be a swiss army knife. You mean Audition is inferior because it does too much, too well? Jack of all trades... master of none. Just more meaningless posturing. |
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What Software for Editing Sound on PC
"The Artist" wrote in message
"Arny Krueger" emitted : If Vegas is a suitable solution, why are you even mentioning Audition in the same breath? Because Audition is an even better solution for me. I already have it and know how to use it effectively. Far from a normal criteria for "better solution". I didn't mention any specific criteria. But Dormer, I'll bet that the voices in your head heard me stating one. What you are effectively saying is you are prepared to settle for second best because it's cheap and doesn't require any mental effort on your part. Not at all. You've provided no evidence proving that Audition is second best. An analogy might be getting from point A to point B - any working vehicle will get you there, however some vehicles are more suitable or will give a better ride than others. You've provided no evidence proving that Audition is second best. Regardless, you didn't even grasp the point - if Vegas is a viable solution to a problem then Audition is not, and visa-versa. That very bogus logic. If Vegas is a viable solution that proves zilch about whether or not Audition is viable, and vice-versa. Both products can be viable. Their capabilities lie in such different areas and they are aimed at such different markets, rarely the twain shall meet. You've made my point. Vegas is primarily video editing software that oh, by the way does multitrack audio. But, this is a discussion about audio editors. Because SF lacks any abilities to do multitrack audio recording and editing, Sony forces their clients to use an application that primarily edits video, in order to work with multitrack audio. Do your homework, winkie. Been there, done that. |
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What Software for Editing Sound on PC
"The Artist" wrote in message
news "Arny Krueger" emitted : "The Artist" says to Arny:. It's not like you make an income from audio production, after all. Ouch!! Not at all. Yustabe has you bang-to-rights. Not at all. You like to think you are involved in the "audio business", but it's common knowledge that your income is derived from the "PC business". Ludicrous claims by Dormer that he can accurately read minds noted. The funny thing about that is, if you actually invested the same amount of time and energy into doing something about it that you spend acting like a complete tool, you would probably find there is a job of some sort out there. Stop contradicting yourself Dormer. You already admitted that I have a PC business. It simply shows how desperate Dormer is to be overbearing, officious and insulting. No desperation at all. With a pompous prick like you, such things come naturally. And calling yourself "The Artist" isn't pompous, Dormer? Dormer seems to be going over the top with his habit of being presumptuous. He now fancies himself "The Artist". LOL! What's more presumptuous, that I use that nym or that you question it? That you picked the name and decided to wear it, Dormer. If the posts on rec.audio.pro and the Adobe audition newsgroups are any indication, there are a great many professionals who rely on CE/Audition. One area where it seems to be heavily used is broadcasting. Yeah, I bet they really rave on about the 12-track recording capability. LOL! Just goes to show how miniscule your attention span is, Dormer. You were claiming that Audition is not used by professionals, just amateurs. I point out a group of professionals that make heavy use of the product, and you go ballistic into about the fact that is also does multitracking. |
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What Software for Editing Sound on PC
"The Artist" wrote in message
"Arny Krueger" emitted : Some users don't want there stereo audio editor to be a swiss army knife. You mean Audition is inferior because it does too much, too well? Jack of all trades... master of none. Just more meaningless posturing. You think a swiss army knife is better than specialized knives and tools? D'oh! Irrelevant. Anybody with a brain knows that "swiss army knife" was just a metaphor. |
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