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#41
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Good Idea/Bad Idea - Normalizing?
Bob Olhsson wrote in news:GPHwh.15011$fC2.6662
@bignews4.bellsouth.net: The only time "normalization" can possibly buy you anything is in the final D to A conversion. Otherwise it only adds noise or distortion if you fail dither your gain change. Yes, you must dither after the amplification, but normalizing in 24 bits before resampling to 16 bits with dither is harmless. I normalize every recording I make. As the last step while still in 24 bits, I amplify such that the loudest sample is -1 dBFS. I then resample to 16 bits and dither, then go to CD. |
#42
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
Bob Olhsson wrote: The key word here is "necessary." If you're just going to be changing the volume again in the final mix, normalizing only adds noise and/or distortion. To most people who have a desire to normalize, they're talking about the final mix. At least until they change something else. g |
#43
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
On 2 Feb 2007 07:54:53 -0800, "Mike Rivers"
wrote: To most people who have a desire to normalize, they're talking about the final mix. At least until they change something else. g A lot of people who build up music by multitrack recording routinely normalise every recorded file, before starting to mix. Bit like driving a car. Those of us who CAN change an old-fashioned gearbox enjoy looking down on youngsters who rely on synchromesh or (Lord protect us) automatic gearboxes :-) But you get there just the same. Somewhat faster, often. |
#44
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
On Fri, 02 Feb 2007 16:45:18 +0000, Laurence Payne
lpayne1NOSPAM@dslDOTpipexDOTcom wrote: On 2 Feb 2007 07:54:53 -0800, "Mike Rivers" wrote: To most people who have a desire to normalize, they're talking about the final mix. At least until they change something else. g A lot of people who build up music by multitrack recording routinely normalise every recorded file, before starting to mix. Bit like driving a car. Those of us who CAN change an old-fashioned gearbox enjoy looking down on youngsters who rely on synchromesh or (Lord protect us) automatic gearboxes :-) But you get there just the same. Somewhat faster, often. A paragraph in the middle of that got lost. I meant to include: "It's sloppy. But with today's quiet mics and preamps, 24-bit recording systems and ample processing power, it's sloppiness that probably doesn't hurt the result." |
#45
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
Laurence Payne wrote: A lot of people who build up music by multitrack recording routinely normalise every recorded file, before starting to mix. I suppose that gets the noise (electronic and ambient) level up to a nice even level. I suppose modern DAWs manage internal word length OK so you don't 'clip' when you sum a bunch of tracks that are running near full scale, but I know this would require a lot of padding on the inputs of any of my analog mixers in order to mix 24 tracks coming out of the D/A converters with peaks at +22 dBu or more. |
#46
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
On 2 Feb 2007 12:42:23 -0800, "Mike Rivers"
wrote: A lot of people who build up music by multitrack recording routinely normalise every recorded file, before starting to mix. I suppose that gets the noise (electronic and ambient) level up to a nice even level. I suppose modern DAWs manage internal word length OK so you don't 'clip' when you sum a bunch of tracks that are running near full scale, but I know this would require a lot of padding on the inputs of any of my analog mixers in order to mix 24 tracks coming out of the D/A converters with peaks at +22 dBu or more. Yeah. As I indicated in my addendum, there WOULD have been a noise issue in the old days. But things have changed a lot. How things worked in analogue often ain't how things work in digital. |
#47
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
Normalizing is often frowned upon by pseudo (and some real)
"professionals," not because it does any damage, but because it shouldn't be necessary because you should have set the record level so that it reaches the desired playback level. The damage, if any, has already been done in the recording process, and you're not making anything any better by normalizing . . . except for one thing - the listener is insulated from your "mistake" and doesn't have to turn up the volume to hear it at at the same level as the last thing he listened to. Please help me out here Mike. It sounds as if you're saying during tracking time, one should record at the desired playback level. On the preamp, I always do it peak 0dBVu. But on DAW, I kept hearing other say I should hit it between -15 to -18 dBFS and that's sufficient. But when you say 'desired playback level' it almost mean to hit it much higher in terms of dBFS. Or you are implying people don't wanna turn up their volume these days, and/or people are recording/mixing way too loud? Or whoever said -15 to -18 dBFS is sufficient is simply wrong? |
#48
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
On 2 Feb 2007 14:37:56 -0800, "ernest" wrote:
Please help me out here Mike. It sounds as if you're saying during tracking time, one should record at the desired playback level. On the preamp, I always do it peak 0dBVu. But on DAW, I kept hearing other say I should hit it between -15 to -18 dBFS and that's sufficient. But when you say 'desired playback level' it almost mean to hit it much higher in terms of dBFS. Or you are implying people don't wanna turn up their volume these days, and/or people are recording/mixing way too loud? Or whoever said -15 to -18 dBFS is sufficient is simply wrong? We seem to be jumping between the issues of normalising tracks in a mixing environment an of normalising a finished mix. In the day, we recorded analogue tracks hot in order to get good s/n, and maybe to achieve the particular distortion peculiar to slightly overloaded tape. Now we place the record level conservatively within our 24 available bits, and the only sin is overload. Noise floors are low, so if we find it convenient to trim a channel up (or down), it's a perfectly acceptable technique. A completed mix may be nudging full-scale, may be several dB down. The music will have a finite dynamic range, but we've got a lot of bits in which to position that range. If it's convenient to position it higher (or lower) at this stage, so what? We haven't got an in finite dynamic window, or an infinitely low noise floor. We can still store up trouble by using too sloppy a gain structure. But we have much more usable headroom than in the analogue days. (Rather more useful to look at it as "bottom-room" though.) |
#49
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
Laurence Payne wrote: Yeah. As I indicated in my addendum, there WOULD have been a noise issue in the old days. But things have changed a lot. How things worked in analogue often ain't how things work in digital. I actually had my tongue planted in my cheek when I made the comment about noise. I wasn't talking about the same noise as Bob was talking about, I was talking about raising the volune level of the computer fan being picked up by the microphone, and the hum from the guitar pickups, and the ground loop in the keyboard. Presumably those weren't a problem at the level that they were recorded but crank them (along with everything else) up by 10 or 12 dB with normalization and when you solo a track you say "What's all that noise that didn't used to be there?" |
#50
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
ernest wrote: Please help me out here Mike. It sounds as if you're saying during tracking time, one should record at the desired playback level. On the preamp, I always do it peak 0dBVu. But on DAW, I kept hearing other say I should hit it between -15 to -18 dBFS and that's sufficient. Generally they should occur at about the same point. When your preamp or mixer's meter is showing around 0 VU (assuming you have 20 dB or so of headroom above that) then your A/D converter sensitivity should be such that your're getting a digital level of around -15 to -20 dBFS. That way, both the mic preamp and the A/D converter reach their maximum level at about the same point. But when you say 'desired playback level' it almost mean to hit it much higher in terms of dBFS. No, not really. If you're mixing a bunch of tracks that run in the -15 dBFS range, unless you're just compressing the life out of them before you record, they'll have peaks that get pretty close to full scale. And when you add them together, they'll be plenty loud. You can always make the mix louder once it's established if that's what you want to do, but if all your tracks are running pretty hot and then you mix them, you'll have to pull the levels down to prevent the sum from "overloading." And raising the level with normalization and then cutting it back with the mix faders is counterproductive. Or you are implying people don't wanna turn up their volume these days, and/or people are recording/mixing way too loud? Or whoever said -15 to -18 dBFS is sufficient is simply wrong? -15 to -18 dBFS nominal level is good. It leaves 15 to 18 dB of headroom for peaks that naturally occur in music. It's true that people don't want to turn their volume control up. And with their engineer hat on, they feel that if they have to turn up the listening volume, it will be too low to compete with commercial recordings. And they'd be right. But the place to make that adjustment is after the mix is completed, not by rasiing the level of every track. |
#51
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
On Jan 10, 8:51 pm, jtougas wrote:
Hi folks - In my pursuit of improving my recordings, I've taken a few of my mixes to a friend of mine, to see what he thinks, and I mentioned I'd normalized one or two of the channels in the tracks since they were a little quieter than the others. If I feel the need to do that I usually increase the gain by 6 dB or a multiple thereof. Say if the highest peak in the file is - 17dB, I change gain by +12dB. The thought there is that a 6 dB change is a simple doubling, whereas any other amount (like an amount that might be applied by normalising) is more complex, giving a bigger chance of unwanted artifacts. Albert |
#52
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
"Albert" wrote in message oups.com... On Jan 10, 8:51 pm, jtougas wrote: Hi folks - In my pursuit of improving my recordings, I've taken a few of my mixes to a friend of mine, to see what he thinks, and I mentioned I'd normalized one or two of the channels in the tracks since they were a little quieter than the others. If I feel the need to do that I usually increase the gain by 6 dB or a multiple thereof. You've lost me... what do sixes, twelves, eighteens and twenty-fours have to do with anything? Are you saying that increasing volume by 200%, 398.11% or 794.33% (etc.) is somehow beneficial to a basic normalisation? Say if the highest peak in the file is - 17dB, I change gain by +12dB. # 1.... why don't you just use a fader at mixtime? # 2.... why didn't you just normalize to -5 dbfs # 3.... what's the mathematical difference between # 2 and your gain change? More later... ;-) DM |
#53
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
On 2 Feb 2007 23:42:12 -0800, "Albert" wrote:
On Jan 10, 8:51 pm, jtougas wrote: Hi folks - In my pursuit of improving my recordings, I've taken a few of my mixes to a friend of mine, to see what he thinks, and I mentioned I'd normalized one or two of the channels in the tracks since they were a little quieter than the others. If I feel the need to do that I usually increase the gain by 6 dB or a multiple thereof. Say if the highest peak in the file is - 17dB, I change gain by +12dB. The thought there is that a 6 dB change is a simple doubling, whereas any other amount (like an amount that might be applied by normalising) is more complex, giving a bigger chance of unwanted artifacts. Albert 6dB is not doubling - it i just a little less than doubling, so there is no reason why it should give rise to fewer artifacts than any other ratio. If you want to double, it is 6.02059991dB d -- Pearce Consulting http://www.pearce.uk.com |
#54
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
On Feb 2, 10:58 pm, "David Morgan \(MAMS\)" /Odm
wrote: "Albert" wrote in messagenews: If I feel the need to do that I usually increase the gain by 6 dB or a multiple thereof. You've lost me... what do sixes, twelves, eighteens and twenty-fours have to do with anything? Are you saying that increasing volume by 200%, 398.11% or 794.33% (etc.) is somehow beneficial to a basic normalisation? Say if the highest peak in the file is - 17dB, I change gain by +12dB. # 1.... why don't you just use a fader at mixtime? # 2.... why didn't you just normalize to -5 dbfs # 3.... what's the mathematical difference between # 2 and your gain change? More later... ;-) DM OK... I actually picked up this tidbit on this group. Here's the quote, from Scott Dorsey. "Yes. And for a 6 dB increase all you need to do is a right shift, so there is no loss of precision. But for any other level changes that are NOT powers of two, there will be some rounding error introduced with the multiplication, and that is what folks are trying to avoid. " --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." As to your point #1 - one reason might be to have a waveform to look at where you can see what's happening. Not a big deal, granted, but sometimes handy for editing. Also, It's something like setting the faders to unity on a mixer and setting gains to achieve a good basic mix. It just feels odd to me to have some faders cranked all the way up and others down at -30. Albert |
#55
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
"Albert" wrote in message ups.com... On Feb 2, 10:58 pm, "David Morgan \(MAMS\)" /Odm wrote: "Albert" wrote in messagenews: If I feel the need to do that I usually increase the gain by 6 dB or a multiple thereof. You've lost me... what do sixes, twelves, eighteens and twenty-fours have to do with anything? Are you saying that increasing volume by 200%, 398.11% or 794.33% (etc.) is somehow beneficial to a basic normalisation? Say if the highest peak in the file is - 17dB, I change gain by +12dB. # 1.... why don't you just use a fader at mixtime? # 2.... why didn't you just normalize to -5 dbfs # 3.... what's the mathematical difference between # 2 and your gain change? More later... ;-) DM OK... I actually picked up this tidbit on this group. Here's the quote, from Scott Dorsey. "Yes. And for a 6 dB increase all you need to do is a right shift, so there is no loss of precision. But for any other level changes that are NOT powers of two, there will be some rounding error introduced with the multiplication, and that is what folks are trying to avoid. " --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." As to your point #1 - one reason might be to have a waveform to look at where you can see what's happening. Not a big deal, granted, but sometimes handy for editing. Also, It's something like setting the faders to unity on a mixer and setting gains to achieve a good basic mix. It just feels odd to me to have some faders cranked all the way up and others down at -30. Albert Comments Scott? I'm always in learning mode... -- David Morgan (MAMS) http://www.m-a-m-s.com Morgan Audio Media Service Dallas, Texas (214) 662-9901 _______________________________________ http://www.artisan-recordingstudio.com |
#56
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
"David Morgan (MAMS)" /Odm wrote in message
news:fGCxh.1961$5U4.753@trnddc07... "Albert" wrote in message ups.com... On Feb 2, 10:58 pm, "David Morgan \(MAMS\)" /Odm "Yes. And for a 6 dB increase all you need to do is a right shift, so there is no loss of precision. But for any other level changes that are NOT powers of two, there will be some rounding error introduced with the multiplication, and that is what folks are trying to avoid. " --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." As to your point #1 - one reason might be to have a waveform to look at where you can see what's happening. Not a big deal, granted, but sometimes handy for editing. Also, It's something like setting the faders to unity on a mixer and setting gains to achieve a good basic mix. It just feels odd to me to have some faders cranked all the way up and others down at -30. Albert Comments Scott? I'm always in learning mode... Scott is right and wrong (:^). Increasing by 6 dB doubles the signal, which is the same as shifting each sample one bit to the left, which can be considered as a clean operation. However, shifting one bit left is not exactly 6 dB, it is 6.02059...... dB. Your DAW software does not even allow you to set exactly this value. So when you set the gain to 6 dB, the software has to use an ordinary multiplication anyway, so the gain increase could be set to any value with the same effect. Further: most if not all software uses at least 32 bits of even floating point to perform the calculations and any rounding error in that process is so insignificant compared to the 24 bit output from your DAW software. So as long as the software does not offer an exact "sample shift function", this whole issue is a moot point. Meindert |
#57
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
"Meindert Sprang" wrote in
: Scott is right and wrong (:^). Increasing by 6 dB doubles the signal, which is the same as shifting each sample one bit to the left, which can be considered as a clean operation. However, shifting one bit left is not exactly 6 dB, it is 6.02059...... dB. Your DAW software does not even allow you to set exactly this value. So when you set the gain to 6 dB, the software has to use an ordinary multiplication anyway, so the gain increase could be set to any value with the same effect. Further: most if not all software uses at least 32 bits of even floating point to perform the calculations and any rounding error in that process is so insignificant compared to the 24 bit output from your DAW software. So as long as the software does not offer an exact "sample shift function", this whole issue is a moot point. I don't know about your DAW software, but Audition supports volume changes by percentage (as well as dB), allowing you amplify to exactly 200%. That truly is a bit shift. |
#58
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
"Carey Carlan" wrote in message
... I don't know about your DAW software, but Audition supports volume changes by percentage (as well as dB), allowing you amplify to exactly 200%. That truly is a bit shift. Whether that is going to be a bit shift or not depends on the optimisations the compiler performed or whether the author(s) of the software detects this setting and uses shifting instead of multiplying. So you can never be 100% sure. You could test it by timing a 199% volume change against a 200% volume change. It would also be interesting to see if you can compare a file that is multiplied using 300% (no shifting) at once against a file that is multiplied in two steps, one of 150% (no shifting) and 200% (possibly shifting). There is a good chance that the internal precision is so much higher that the end result truncated to 24 bits almost equal. When dithering is used, they will probably be different anyway, which brings us back to the basic question. Meindert |
#59
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
Compare = invert one and sum them so at the null you
either hear nothing ( no change - no difference because the exact opposites canceled on another out) or the difference as audible as whatever is left. You tell us. peace dawg. "Meindert Sprang" wrote in message ... : "Carey Carlan" wrote in message : ... : I don't know about your DAW software, but Audition supports volume changes : by percentage (as well as dB), allowing you amplify to exactly 200%. That : truly is a bit shift. : : Whether that is going to be a bit shift or not depends on the optimisations : the compiler performed or whether the author(s) of the software detects this : setting and uses shifting instead of multiplying. So you can never be 100% : sure. You could test it by timing a 199% volume change against a 200% volume : change. : : It would also be interesting to see if you can compare a file that is : multiplied using 300% (no shifting) at once against a file that is : multiplied in two steps, one of 150% (no shifting) and 200% (possibly : shifting). There is a good chance that the internal precision is so much : higher that the end result truncated to 24 bits almost equal. When dithering : is used, they will probably be different anyway, which brings us back to the : basic question. : : Meindert : : |
#60
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
David Morgan \(MAMS\) /Odm wrote:
As to your point #1 - one reason might be to have a waveform to look at where you can see what's happening. Not a big deal, granted, but sometimes handy for editing. Also, It's something like setting the faders to unity on a mixer and setting gains to achieve a good basic mix. It just feels odd to me to have some faders cranked all the way up and others down at -30. Comments Scott? I'm always in learning mode... My comments: 1. A lot of software doesn't do straight left and right shift, even when it could. So in that case, it doesn't matter. 2. My philosophy is that in general, gain changes are probably a bad idea if you can avoid them, so make as few as possible. Plan things out, then do it once. 3. Most workstations now use internal floating point representations anyway, so your data is already being converted to float and back. Once you are in the floating point representation, you can do plenty of gain changes without worry. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#61
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
"Carey Carlan" wrote in message
Bob Olhsson wrote in news:GPHwh.15011$fC2.6662 @bignews4.bellsouth.net: The only time "normalization" can possibly buy you anything is in the final D to A conversion. Otherwise it only adds noise or distortion if you fail dither your gain change. Yes, you must dither after the amplification, but normalizing in 24 bits before resampling to 16 bits with dither is harmless. I normalize every recording I make. As the last step while still in 24 bits, I amplify such that the loudest sample is -1 dBFS. I then resample to 16 bits and dither, then go to CD. That's only common sense. While *any* change hurts the measured dynamic range of a file, It makes sense to quantify the size of the effect on sound quality. If you are working with 24 bit files or better yet 32 bit point floating files, it takes an immense number of changes to audibly affect the dynamic range of the recording. If you're working with 16 bits, any step that attenuates the file will cause a perfect file to lose some dynamic range. For example, attenuating a perfect file by 6 dB will cost about 6 dB of dynamic range. However, real world audio files are far from perfect. Attenuating a q6 bit file with 75 dB dynamic range will have negligable effects on the dynamic range of the file until the file's peak levels are no higher than about -20 dB FS. Then, further attenuation will reduce the dynamic range by roughly the amount of the attenuation. Amplifiying a 16 bit file has negligable effects on the dynamic range of a file as long as clipping is avoided. These are situations that can be tested with DAW software pretty readily, using RMA55 freeware as your analytical software. |
#62
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
"Albert" wrote in message
oups.com On Jan 10, 8:51 pm, jtougas wrote: Hi folks - In my pursuit of improving my recordings, I've taken a few of my mixes to a friend of mine, to see what he thinks, and I mentioned I'd normalized one or two of the channels in the tracks since they were a little quieter than the others. If I feel the need to do that I usually increase the gain by 6 dB or a multiple thereof. Say if the highest peak in the file is - 17dB, I change gain by +12dB. The thought there is that a 6 dB change is a simple doubling, whereas any other amount (like an amount that might be applied by normalising) is more complex, giving a bigger chance of unwanted artifacts. No doubt based on the mistaken idea that 6 dB represents doubling or halving, and that this will somehow net out to arithmetic that does not generate new fractional parts. There's at least one fly in that ointment - doubling or halving corresponds to an uneven number of dB, namely 6.02 dB. |
#63
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
Comments Scott? I'm always in learning mode... You'll never hear the difference anyway, so who cares? |
#64
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
"Meindert Sprang" wrote in
: "Carey Carlan" wrote in message ... I don't know about your DAW software, but Audition supports volume changes by percentage (as well as dB), allowing you amplify to exactly 200%. That truly is a bit shift. Whether that is going to be a bit shift or not depends on the optimisations the compiler performed or whether the author(s) of the software detects this setting and uses shifting instead of multiplying. So you can never be 100% sure. You could test it by timing a 199% volume change against a 200% volume change. It would also be interesting to see if you can compare a file that is multiplied using 300% (no shifting) at once against a file that is multiplied in two steps, one of 150% (no shifting) and 200% (possibly shifting). There is a good chance that the internal precision is so much higher that the end result truncated to 24 bits almost equal. When dithering is used, they will probably be different anyway, which brings us back to the basic question. It appears that Audition never bit shifts. Test 1: I recorded a 1 kHz tone for 10 seconds at -10 dBFS at 16 bits. I then amplified it to 200%. The original waveform stats revealed max/min samples of +/- 10363. Double that is 20786. The doubled signal was +/- 20727. Test 2: Same 1 kHz source. Amplify left channel to 300%. Min/Max are -31090 + 31090 Amplify right channel to 200%, then 150%. Order is important. If I had used 150% first, all odd values would have to be rounded. After the 200% amplification there should be no odd values. Min/Max values -31090 + 31090 (3 x 10363 = 31089) Invert right and add to left. Min/Max samples -32 + 31. About 64 down at 1 kHz. Definitely not perfectly canceled. This test impacted the bottom 5 bits rather than 3. |
#65
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
And raising the level with normalization and then
cutting it back with the mix faders is counterproductive. I just did a mix and it sounds ok mixed, but the overall levels are just too low. If I mixed down stereo, I cannot get too much by putting on comp/limit and pushing it up - coz it'll sound crushed. I've found 'a way' - but you guys probably kick me for this: I mixed down each sub mix (guitar,vocal,drums...), and then re-import them into the sequencer, and then there I normalize all of them and the push it back to get the balance mix back. I know it's bad/wrong/evil, but what is the alternative? I'm not sure what is 'post-gain' in cubase term is. I have a bunch of related questions. What is 'applying gain', or 'post gain' in Cubase term? I'm always confused with 2 things in Cubase: 1. The channel fader - it has markings from -inf to +6. What does it do when I push it above the fader 0? Is that the 'post gain'? 2. Each saved .wav segment has a 3 blue color points, front/back and middle. The front/back is for fading and the middle one, I can drag it up or down - for -inf to +6 again, while the waveform changes. Is that another 'post gain'? - what are the difference between the two in terms of the gain it created? - given digital nature of the signal, why can't one push it much higher than +6 based on user request? - what are other ways of applying user specified 'post gain' in the signal chain? Set the comp to 1:1 and push the makeup??? Thanks... Or you are implying people don't wanna turn up their volume these days, and/or people are recording/mixing way too loud? Or whoever said -15 to -18 dBFS is sufficient is simply wrong? -15 to -18 dBFS nominal level is good. It leaves 15 to 18 dB of headroom for peaks that naturally occur in music. It's true that people don't want to turn their volume control up. And with their engineer hat on, they feel that if they have to turn up the listening volume, it will be too low to compete with commercial recordings. And they'd be right. But the place to make that adjustment is after the mix is completed, not by rasiing the level of every track. |
#66
Posted to rec.audio.pro
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Good Idea/Bad Idea - Normalizing?
"Carey Carlan" wrote in message
"Meindert Sprang" wrote in : "Carey Carlan" wrote in message ... I don't know about your DAW software, but Audition supports volume changes by percentage (as well as dB), allowing you amplify to exactly 200%. That truly is a bit shift. Whether that is going to be a bit shift or not depends on the optimisations the compiler performed or whether the author(s) of the software detects this setting and uses shifting instead of multiplying. So you can never be 100% sure. You could test it by timing a 199% volume change against a 200% volume change. It would also be interesting to see if you can compare a file that is multiplied using 300% (no shifting) at once against a file that is multiplied in two steps, one of 150% (no shifting) and 200% (possibly shifting). There is a good chance that the internal precision is so much higher that the end result truncated to 24 bits almost equal. When dithering is used, they will probably be different anyway, which brings us back to the basic question. It appears that Audition never bit shifts. Test 1: I recorded a 1 kHz tone for 10 seconds at -10 dBFS at 16 bits. I then amplified it to 200%. The original waveform stats revealed max/min samples of +/- 10363. Double that is 20786. The doubled signal was +/- 20727. Test 2: Same 1 kHz source. Amplify left channel to 300%. Min/Max are -31090 + 31090 Amplify right channel to 200%, then 150%. Order is important. If I had used 150% first, all odd values would have to be rounded. After the 200% amplification there should be no odd values. Min/Max values -31090 + 31090 (3 x 10363 = 31089) Invert right and add to left. Min/Max samples -32 + 31. About 64 down at 1 kHz. Definitely not perfectly canceled. This test impacted the bottom 5 bits rather than 3. Not sure about that. It looks to me like the gains came out different by an amount that needs 5 bits to be expressed, but the results can easily be spread oven some or all of the 16 available bits. If you want to concentrate your analysis on the impact on the low order bits, you need to actually measure dynamic range, or something like it. |
#67
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Good Idea/Bad Idea - Normalizing?
"Arny Krueger" wrote in
: Invert right and add to left. Min/Max samples -32 + 31. About 64 down at 1 kHz. Definitely not perfectly canceled. This test impacted the bottom 5 bits rather than 3. Not sure about that. It looks to me like the gains came out different by an amount that needs 5 bits to be expressed, but the results can easily be spread oven some or all of the 16 available bits. If you want to concentrate your analysis on the impact on the low order bits, you need to actually measure dynamic range, or something like it. The left/right difference files have a maximum value of 32. That's 5 bits. That's not saying that the signal only changes when it's in the bottom 30 dB. Rather, it's saying that a -64 dB (or quieter) component has been added to the whole signal. |
#68
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Good Idea/Bad Idea - Normalizing?
"Carey Carlan" wrote in message
"Arny Krueger" wrote in : Invert right and add to left. Min/Max samples -32 + 31. About 64 down at 1 kHz. Definitely not perfectly canceled. This test impacted the bottom 5 bits rather than 3. Not sure about that. It looks to me like the gains came out different by an amount that needs 5 bits to be expressed, but the results can easily be spread oven some or all of the 16 available bits. If you want to concentrate your analysis on the impact on the low order bits, you need to actually measure dynamic range, or something like it. The left/right difference files have a maximum value of 32. That's 5 bits. That's not saying that the signal only changes when it's in the bottom 30 dB. Rather, it's saying that a -64 dB (or quieter) component has been added to the whole signal. The way I look at it, if you're off by +/-32 in a system where values can range over roughly +/- 32,000, you're off by 1 part in 1,000 or +/- 0.01 dB. That will never be heard, and you'd need about 32 such differences to have any chance of an audible effect. |
#69
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Good Idea/Bad Idea - Normalizing?
"Arny Krueger" wrote in
: The left/right difference files have a maximum value of 32. That's 5 bits. That's not saying that the signal only changes when it's in the bottom 30 dB. Rather, it's saying that a -64 dB (or quieter) component has been added to the whole signal. The way I look at it, if you're off by +/-32 in a system where values can range over roughly +/- 32,000, you're off by 1 part in 1,000 or +/- 0.01 dB. That will never be heard, and you'd need about 32 such differences to have any chance of an audible effect. dB is a log scale. Adding a -64 dBFS signal to full scale is minute. You personally have recorded concerts with peaks more than 60 dB above the noise floor. In those quiet passages, a -64 dB signal is loud indeed. That's why we use 24 bits -- to bury that "32 dB above zero" value deep into the noise floor. |
#70
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Good Idea/Bad Idea - Normalizing?
"Carey Carlan" wrote in message
"Arny Krueger" wrote in : The left/right difference files have a maximum value of 32. That's 5 bits. That's not saying that the signal only changes when it's in the bottom 30 dB. Rather, it's saying that a -64 dB (or quieter) component has been added to the whole signal. The way I look at it, if you're off by +/-32 in a system where values can range over roughly +/- 32,000, you're off by 1 part in 1,000 or +/- 0.01 dB. That will never be heard, and you'd need about 32 such differences to have any chance of an audible effect. dB is a log scale. Adding a -64 dBFS signal to full scale is minute. You personally have recorded concerts with peaks more than 60 dB above the noise floor. In those quiet passages, a -64 dB signal is loud indeed. That's why we use 24 bits -- to bury that "32 dB above zero" value deep into the noise floor. More to the point - many including myself do their mixing and other processing with 24 or 32 bit floating arithmetic, and leave the 16 bits for distribution only. |
#71
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Good Idea/Bad Idea - Normalizing?
Laurence Payne wrote:
A lot of people who build up music by multitrack recording routinely normalise every recorded file, before starting to mix. Depending on just what they do in the mix it could have some sense, so as to be nicely in the middle of the 32 bits of usable word length and avoid truncation, but it is not possible for me to defeat Bobs general "only one step of processing" viewpoint. Regards Peter Larsen |
#72
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Good Idea/Bad Idea - Normalizing?
"Laurence Payne" lpayne1NOSPAM@dslDOTpipexDOTcom wrote in
message On 2 Feb 2007 07:54:53 -0800, "Mike Rivers" wrote: To most people who have a desire to normalize, they're talking about the final mix. At least until they change something else. g A lot of people who build up music by multitrack recording routinely normalise every recorded file, before starting to mix. This can facilitate editing, both visually and audibly, especially when the tracks were recorded with lots of headroom. |
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